{
 "slug": "crumbling-platform",
 "triangles": 11832,
 "texture_px": 1024,
 "triangles_light": null,
 "texture_px_light": null,
 "files": {
  "glb": {
   "name": "crumbling-platform.glb",
   "bytes": 851860
  },
  "blend": {
   "name": "crumbling-platform.blend",
   "bytes": 743863
  },
  "fbx": {
   "name": "crumbling-platform.fbx",
   "bytes": 1747340
  },
  "obj": {
   "name": "crumbling-platform-obj.zip",
   "bytes": 631683
  },
  "usdz": {
   "name": "crumbling-platform.usdz",
   "bytes": 1321745
  }
 },
 "extras": {
  "license": "CC0-1.0",
  "source": "grab3d.com",
  "dimensions_m": "2.000 x 2.000 x 0.500",
  "triangles": 11832,
  "textures": "PBR 1024px: base color, roughness, metallic, normal (baked)",
  "generator": "Created by grab3d",
  "created": "2026-09-26",
  "real_size": "crumbling stone platform, 2 x 2 x 0.5 m (one grid cell, half a height step)",
  "notes": "platformer game object: pale stone slab split by wavy cracks into seven pieces, each a separate object 'shard_a' to 'shard_g' with its origin in the middle of the piece (shake, sink and drop them one by one when the player steps on it); fine hairline cracks and chipped edges; top exactly flat at z = 0.5 m, flat underside at z = 0, outer edges on the 2 m grid box; set the origin to n - 0.5 m to put the top on height step n; origin of the asset bottom center",
  "set": "Cozy Platformer Kit"
 },
 "origin": {
  "method": "procedural",
  "detail": "Built procedurally with Blender scripts. The scripts were written with the help of an AI coding assistant. No generative AI model produced the geometry or textures directly.",
  "ai_content": false,
  "ai_assisted_code": true
 }
}