{
 "slug": "dirt-road",
 "triangles": 37876,
 "texture_px": 4096,
 "triangles_light": 24551,
 "texture_px_light": 1024,
 "files": {
  "glb": {
   "name": "dirt-road.glb",
   "bytes": 11070712
  },
  "blend": {
   "name": "dirt-road.blend",
   "bytes": 10568385
  },
  "fbx": {
   "name": "dirt-road.fbx",
   "bytes": 11933532
  },
  "obj": {
   "name": "dirt-road-obj.zip",
   "bytes": 10302640
  },
  "usdz": {
   "name": "dirt-road.usdz",
   "bytes": 11682829
  },
  "glb_light": {
   "name": "dirt-road-light.glb",
   "bytes": 1589284
  },
  "fbx_light": {
   "name": "dirt-road-light.fbx",
   "bytes": 2293500
  }
 },
 "extras": {
  "license": "CC0-1.0",
  "source": "grab3d.com",
  "dimensions_m": "11.800 x 11.800 x 0.415",
  "triangles": 37876,
  "generator": "Created by grab3d",
  "created": "2026-10-25",
  "real_size": "11.8 x 11.8 m dirt track tile (kit grid): two wheel ruts 0.4 m wide and up to 70 mm deep at +-0.82 m, 0.6 m grass ridge between them, meadow verges from about 1.5 m, terrain block 0.2 m",
  "notes": "Same 11.8 m module as road-segment-straight and road-intersection-4way. Tileable along X (seams x = +-5.9 m, height field and textures periodic), the meadow edges at y = +-5.9 m also repeat so tiles can be placed side by side. Pivot on the nominal track level like the paved road tiles (z = 0), base -0.20 m. Unique 11.8 m texture set: soil with gravel and stones, compacted ruts with dried puddles and tyre marks, grass with dry patches; grass tufts as real blade geometry along the ridge and the verges. No bottom faces.",
  "set": "Urban Street Kit"
 },
 "origin": {
  "method": "procedural",
  "detail": "Built procedurally with Blender scripts. The scripts were written with the help of an AI coding assistant. No generative AI model produced the geometry or textures directly.",
  "ai_content": false,
  "ai_assisted_code": true
 }
}