{
 "slug": "dungeon-ceiling-tile",
 "triangles": 2222,
 "texture_px": 2048,
 "triangles_light": null,
 "texture_px_light": null,
 "files": {
  "glb": {
   "name": "dungeon-ceiling-tile.glb",
   "bytes": 532216
  },
  "blend": {
   "name": "dungeon-ceiling-tile.blend",
   "bytes": 435414
  },
  "fbx": {
   "name": "dungeon-ceiling-tile.fbx",
   "bytes": 764636
  },
  "obj": {
   "name": "dungeon-ceiling-tile-obj.zip",
   "bytes": 410926
  },
  "usdz": {
   "name": "dungeon-ceiling-tile.usdz",
   "bytes": 732064
  }
 },
 "extras": {
  "license": "CC0-1.0",
  "source": "grab3d.com",
  "dimensions_m": "2.000 x 2.000 x 0.550",
  "triangles": 2222,
  "textures": "PBR 2048px: base color, roughness, metallic, normal (baked)",
  "generator": "Created by grab3d",
  "created": "2026-09-26",
  "real_size": "modular dungeon ceiling tile with vault ribs, 2.0 x 2.0 x 0.55 m",
  "notes": "one 2 m grid cell as a rib-vaulted block: four vault webs with stone courses, two light diagonal ribs with a round keystone boss, half transverse ribs along all four edges (two neighbouring tiles form one full rib); all four sides are flat joint faces with the same arch profile, so tiles join seamlessly in both directions; the top is the dungeon-floor flagstone pattern and doubles as the floor of the storey above: place the origin (bottom centre) 2.55 m above the storey base so the top meets floor level 3.1 m; the ribs spring at the cell corners 2.45 m above floor level; no text",
  "set": "Cozy Modular Building Kit"
 },
 "origin": {
  "method": "procedural",
  "detail": "Built procedurally with Blender scripts. The scripts were written with the help of an AI coding assistant. No generative AI model produced the geometry or textures directly.",
  "ai_content": false,
  "ai_assisted_code": true
 }
}