{
 "slug": "dungeon-wall-broken",
 "triangles": 1900,
 "texture_px": 2048,
 "triangles_light": null,
 "texture_px_light": null,
 "files": {
  "glb": {
   "name": "dungeon-wall-broken.glb",
   "bytes": 483200
  },
  "blend": {
   "name": "dungeon-wall-broken.blend",
   "bytes": 411125
  },
  "fbx": {
   "name": "dungeon-wall-broken.fbx",
   "bytes": 716972
  },
  "obj": {
   "name": "dungeon-wall-broken-obj.zip",
   "bytes": 350625
  },
  "usdz": {
   "name": "dungeon-wall-broken.usdz",
   "bytes": 637310
  }
 },
 "extras": {
  "license": "CC0-1.0",
  "source": "grab3d.com",
  "dimensions_m": "2.000 x 1.904 x 3.000",
  "triangles": 1900,
  "textures": "PBR 2048px: base color, roughness, metallic, normal (baked)",
  "generator": "Created by grab3d",
  "created": "2026-09-26",
  "real_size": "modular collapsed dungeon wall, 2.0 x 0.2 x 3.0 m wall with a breach, rubble at the foot",
  "notes": "same 2 m grid, joints and ashlar pattern as dungeon-wall: both ends stand to the full 3.0 m height so the flat joint faces at x -1/+1 meet straight dungeon walls; the breach follows the courses and widens upwards (lowest point 0.9 m) with broken and chipped blocks; loose blocks lie on both sides of the wall, their bottoms at the wall base (on a floor tile they sit 0.1 m deep in the slab); origin bottom centre on the wall centre line; no text",
  "set": "Cozy Modular Building Kit"
 },
 "origin": {
  "method": "procedural",
  "detail": "Built procedurally with Blender scripts. The scripts were written with the help of an AI coding assistant. No generative AI model produced the geometry or textures directly.",
  "ai_content": false,
  "ai_assisted_code": true
 }
}