{
 "slug": "excavator",
 "triangles": 33059,
 "texture_px": 2048,
 "triangles_light": 20891,
 "texture_px_light": 1024,
 "files": {
  "glb": {
   "name": "excavator.glb",
   "bytes": 2441436
  },
  "blend": {
   "name": "excavator.blend",
   "bytes": 1997633
  },
  "fbx": {
   "name": "excavator.fbx",
   "bytes": 4149948
  },
  "obj": {
   "name": "excavator-obj.zip",
   "bytes": 2272931
  },
  "usdz": {
   "name": "excavator.usdz",
   "bytes": 3974160
  },
  "glb_light": {
   "name": "excavator-light.glb",
   "bytes": 1224304
  },
  "fbx_light": {
   "name": "excavator-light.fbx",
   "bytes": 2296380
  }
 },
 "extras": {
  "license": "CC0-1.0",
  "source": "grab3d.com",
  "dimensions_m": "2.930 x 8.402 x 3.703",
  "triangles": 33059,
  "textures": "PBR 2048px: base color, roughness, metallic, normal (baked)",
  "generator": "Created by grab3d",
  "created": "2026-09-26",
  "real_size": "crawler excavator (approx. 20 t class), approx. 8.4 x 2.9 x 3.7 m (L x W x H) in this pose, track length 3.9 m",
  "notes": "front (boom) faces -Y; 'excavator_upper' (house, cab, counterweight) is a separate object with its origin in the slewing ring (rotate around local Z); 'excavator_boom', 'excavator_arm' and 'excavator_bucket' are separate objects with their origins on the joint pins (rotate around local X; a negative angle raises the boom); boom, arm, bucket and the cab windows are children of the upper structure (flat hierarchy: boom, arm and bucket do not follow each other); hydraulic cylinders are split: barrel on the carrying part, rod on the moving part; tracks are static; opaque tinted windows, no interior; no brand, no text",
  "set": "Cozy Vehicles Kit"
 },
 "origin": {
  "method": "procedural",
  "detail": "Built procedurally with Blender scripts. The scripts were written with the help of an AI coding assistant. No generative AI model produced the geometry or textures directly.",
  "ai_content": false,
  "ai_assisted_code": true
 }
}