{
 "slug": "lever-switch",
 "triangles": 8030,
 "texture_px": 2048,
 "triangles_light": null,
 "texture_px_light": null,
 "files": {
  "glb": {
   "name": "lever-switch.glb",
   "bytes": 916092
  },
  "blend": {
   "name": "lever-switch.blend",
   "bytes": 728508
  },
  "fbx": {
   "name": "lever-switch.fbx",
   "bytes": 1622556
  },
  "obj": {
   "name": "lever-switch-obj.zip",
   "bytes": 832606
  },
  "usdz": {
   "name": "lever-switch.usdz",
   "bytes": 1484114
  }
 },
 "extras": {
  "license": "CC0-1.0",
  "source": "grab3d.com",
  "dimensions_m": "0.417 x 0.336 x 0.730",
  "triangles": 8030,
  "textures": "PBR 2048px: base color, roughness, metallic, normal (baked)",
  "generator": "Created by grab3d",
  "created": "2026-09-26",
  "real_size": "wall lever on a stone plate, approx. 42 x 35 x 72 cm (plate 40 x 11 x 72 cm)",
  "notes": "stands upright, front faces -Y (mount the flat back against a wall); the lever 'lever-switch_handle' is a separate object with its origin on the bearing axis behind the slot: rotate around local X - 0 = UP position (50 degrees above horizontal, next to the glowing cyan stone), +100 degrees = DOWN position (50 degrees below horizontal, next to the glowing pink stone); gems are a separate unbaked emissive mesh; gold star and moon marks; no text",
  "set": "Cozy Fantasy Dungeon Kit"
 },
 "origin": {
  "method": "procedural",
  "detail": "Built procedurally with Blender scripts. The scripts were written with the help of an AI coding assistant. No generative AI model produced the geometry or textures directly.",
  "ai_content": false,
  "ai_assisted_code": true
 }
}