{
 "slug": "road-t-junction",
 "triangles": 5564,
 "texture_px": 4096,
 "triangles_light": null,
 "texture_px_light": null,
 "files": {
  "glb": {
   "name": "road-t-junction.glb",
   "bytes": 8043300
  },
  "blend": {
   "name": "road-t-junction.blend",
   "bytes": 7977030
  },
  "fbx": {
   "name": "road-t-junction.fbx",
   "bytes": 8147756
  },
  "obj": {
   "name": "road-t-junction-obj.zip",
   "bytes": 7905495
  },
  "usdz": {
   "name": "road-t-junction.usdz",
   "bytes": 8196365
  }
 },
 "extras": {
  "license": "CC0-1.0",
  "source": "grab3d.com",
  "dimensions_m": "11.800 x 11.800 x 0.350",
  "triangles": 5564,
  "generator": "Created by grab3d",
  "created": "2026-09-26",
  "real_size": "11.8 x 11.8 m T-junction: 7.5 m through carriageway along X with a 7.5 m side road to +Y, 150 mm granite kerbs (2.15 m radii at the side road), 2.0 m footways of 500 mm concrete slabs",
  "notes": "Connects to road-segment on three sides: seams at x = +-5.9 m (through road, road-segment centres at (+-10.9, 0), unrotated) and y = +5.9 m (side road, road-segment centre (0, 10.9) rotated +90 deg about Z). Continuous footway on the -Y side; its slab grid starts at both seams, two 400 mm make-up slabs sit at x = 0. The through road keeps one 3 m centre dash at x = 0 so the 10 m dash rhythm of road-segment continues (gaps of 7.9 m across each seam); stop line on the side road. Unique asphalt map equals the road-segment texture at every seam. Pivot on the carriageway surface (z = 0); footway +0.15 m, base -0.20 m. No bottom faces.",
  "set": "Urban Street Kit"
 },
 "origin": {
  "method": "procedural",
  "detail": "Built procedurally with Blender scripts. The scripts were written with the help of an AI coding assistant. No generative AI model produced the geometry or textures directly.",
  "ai_content": false,
  "ai_assisted_code": true
 }
}