{
 "slug": "ruin-wall-corner",
 "triangles": 18068,
 "texture_px": 2048,
 "triangles_light": null,
 "texture_px_light": null,
 "files": {
  "glb": {
   "name": "ruin-wall-corner.glb",
   "bytes": 1283928
  },
  "blend": {
   "name": "ruin-wall-corner.blend",
   "bytes": 1239349
  },
  "fbx": {
   "name": "ruin-wall-corner.fbx",
   "bytes": 2390780
  },
  "obj": {
   "name": "ruin-wall-corner-obj.zip",
   "bytes": 1294318
  },
  "usdz": {
   "name": "ruin-wall-corner.usdz",
   "bytes": 2042547
  }
 },
 "extras": {
  "license": "CC0-1.0",
  "source": "grab3d.com",
  "dimensions_m": "2.370 x 2.370 x 2.026",
  "triangles": 18068,
  "textures": "PBR 2048px: base color, roughness, metallic, normal (baked)",
  "generator": "Created by grab3d",
  "created": "2026-09-26",
  "real_size": "ruin wall corner module, approx. 2.37 x 2.37 x 2.04 m (2 m grid)",
  "notes": "L shaped corner module for ruin-wall-segment: square corner pier (6 courses) on the grid point and two crumbling sandstone wall legs of one 2 m grid module each (+X and +Y); both leg ends are the standard flat butt joint (plinth + 4 courses, same joint pattern as ruin-wall-segment) on the next grid point; one hole, moss, rubble in the inner corner. Origin = bounding box centre: the corner grid point lies at (-0.815, -0.815) from the origin; no text",
  "set": "Cozy Ancient Ruins Kit"
 },
 "origin": {
  "method": "procedural",
  "detail": "Built procedurally with Blender scripts. The scripts were written with the help of an AI coding assistant. No generative AI model produced the geometry or textures directly.",
  "ai_content": false,
  "ai_assisted_code": true
 }
}