{
 "slug": "trebuchet",
 "triangles": 26518,
 "texture_px": 2048,
 "triangles_light": null,
 "texture_px_light": null,
 "files": {
  "glb": {
   "name": "trebuchet.glb",
   "bytes": 1356368
  },
  "blend": {
   "name": "trebuchet.blend",
   "bytes": 1018031
  },
  "fbx": {
   "name": "trebuchet.fbx",
   "bytes": 2297164
  },
  "obj": {
   "name": "trebuchet-obj.zip",
   "bytes": 865795
  },
  "usdz": {
   "name": "trebuchet.usdz",
   "bytes": 2059252
  }
 },
 "extras": {
  "license": "CC0-1.0",
  "source": "grab3d.com",
  "dimensions_m": "3.330 x 6.724 x 7.570",
  "triangles": 26518,
  "textures": "PBR 2048px: base color, roughness, metallic, normal (baked)",
  "generator": "Created by grab3d",
  "created": "2026-09-26",
  "real_size": "wheeled counterweight trebuchet, approx. 3.3 x 6.8 m, 7.5 m tall when cocked, throwing arm 6.8 m",
  "notes": "front (throwing direction) faces -Y; shown cocked: long arm down at the back, sling with a round stone lying in the wooden trough, counterweight box raised at the front. trebuchet_arm: origin on the main axle, rotate about local X (positive = throw, about +150 degrees at release). trebuchet_counterweight: origin on its hinge pin at the short end of the arm - parent it to the arm and counter-rotate so it keeps hanging. trebuchet_sling: origin at the hook on the arm tip - parent it to the arm. trebuchet_pull_rope holds the arm down to the winch - hide it on release. The four wheels rotate about X. Friendly toy-like look, pennant without emblem, no text",
  "set": "Cozy Medieval Kit"
 },
 "origin": {
  "method": "procedural",
  "detail": "Built procedurally with Blender scripts. The scripts were written with the help of an AI coding assistant. No generative AI model produced the geometry or textures directly.",
  "ai_content": false,
  "ai_assisted_code": true
 }
}