End Cap Display
16,710 triangles GLB 2.4 MB
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Handheld barcode scanner resting in its charging cradle, with three red scan lines, a yellow trigger, a status display and a coiled cable.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 4,556 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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This barcode scanner 3d model is the pistol grip reader every cashier knows, sized for close up shots on a checkout or a stockroom desk. The white head flares towards a wide scan window framed by a dark rubber nose ring, and behind the glass three parallel red scan lines glow as emissive light. A dark rubber grip with two ridges and a yellow trigger leans back in a blue cradle cup that sits on a white base. On the base a tiny display shows a checkmark and charge bars instead of numbers, next to a mint charging LED, and a blank bar pattern sticker decorates its side. A coiled black cable curls away behind the dock and ends in a grey plug. The set is 20 cm wide and 21 cm tall and stays light at 4,556 triangles with 2K PBR textures. Larger scanners are built into the Checkout Counter and the Self Checkout of this kit.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.21 m = 21 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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