Samurai
800,000 triangles GLB 29 MB
Rigged & animated
Free rigged 3D models that move out of the box: every model here has a rigged version with a humanoid skeleton and animation clips (walk and run), so you can test a character controller or an animation pipeline minutes after the download. Looking for free animated 3D models? These are them: CC0, no attribution.
24 models 385k to 832k trianglesGLB · FBX · BLEND · USDZ · OBJ24 riggedCC0
The rig is a separate download next to the static model: a rigged FBX for Unity and Unreal, a rigged .blend for Blender and a rigged GLB for Godot and the web. None of them uses Draco compression, so the rigged GLB imports directly in Godot and in Unity with glTFast. The static version stays available when you do not need the skeleton.
800,000 triangles GLB 29 MB
384,634 triangles GLB 13 MB
800,000 triangles GLB 29 MB
427,330 triangles GLB 15 MB
498,580 triangles GLB 19 MB
571,456 triangles GLB 20 MB
447,788 triangles GLB 16 MB
799,999 triangles GLB 27 MB
597,496 triangles GLB 20 MB
800,000 triangles GLB 30 MB
590,292 triangles GLB 22 MB
765,332 triangles GLB 24 MB
601,188 triangles GLB 23 MB
831,942 triangles GLB 28 MB
546,988 triangles GLB 18 MB
786,880 triangles GLB 25 MB
800,000 triangles GLB 27 MB
750,732 triangles GLB 24 MB
800,000 triangles GLB 28 MB
800,000 triangles GLB 30 MB
799,999 triangles GLB 27 MB
799,998 triangles GLB 28 MB
800,000 triangles GLB 28 MB
800,000 triangles GLB 27 MB
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800,000 triangles GLB 29 MB
Yes. The skeletons are humanoid, so retargeting works with the usual tools: a Humanoid avatar in Unity, the IK Retargeter in Unreal, or a retargeting add-on in Blender. The included clips are a starting point, not a limit.
Yes. Rigged versions are CC0 like everything else on Grab3D and download without an account.
Yes. The rigged GLB is not Draco-compressed, so Godot 4 imports it with its skeleton and clips. The rigged FBX contains the same skeleton and clips and imports in Godot 4.3+.
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