Crystal Dragon
799,999 triangles GLB 30 MB
Godot 4
Free 3D models for Godot 4 that import without detours: Godot treats glTF as its native scene format, and every model here offers a GLB that Godot imports directly or an FBX that Godot 4.3+ reads natively. Everything is CC0: use it in commercial games without attribution.
803 models 1.2k to 832k trianglesGLB · FBX · BLEND · USDZ · OBJ24 riggedCC0
No compression pitfall: every download, including High Detail models and rigged characters, ships as an uncompressed GLB without Draco, so you can drag it straight into the FileSystem dock. Only the 3D preview on our website uses Draco, and that file is not a download. Scale is real-world metres and Y-up: the same convention as Godot, so nothing needs rotating.
799,999 triangles GLB 30 MB
799,999 triangles GLB 27 MB
800,000 triangles GLB 27 MB
800,000 triangles GLB 29 MB
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799,999 triangles GLB 30 MB
800,000 triangles GLB 29 MB
Yes. Every download GLB is stored without Draco compression, including High Detail models and rigged characters, so Godot’s glTF importer reads all of them. If you compress a copy with Draco yourself, Godot can no longer import that copy.
GLB import works in every Godot 4 release. FBX import without extra tools arrived with Godot 4.3, which ships the ufbx-based importer.
No. Godot only needs Blender to import .blend files directly. GLB and FBX import on their own.
Yes. Every model is released under CC0 1.0: you may use it commercially, modify it and redistribute it, and attribution is optional.
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