Denim Jacket
31,784 triangles GLB 2.0 MB
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Brown leather belt rolled up on its edge, with cream edge stitching and the buckle end lying flat on the floor through a gold prong buckle.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 6,280 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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This belt 3d model shows a brown leather belt the way it lies in a drawer or on a shop counter. About 1.1 m of strap is rolled up on its edge with the tip inside, while the outer end twists gently down onto the floor. There it wraps around the bar of a gold prong buckle and is held by a narrow leather keeper. Cream stitching runs along both edges of the visible turn and the loose end, and a fine leather grain is baked into the texture. The roll stands steadily and every part touches the ground or the coil, so it can be placed without adjustments. It measures 10.7 x 20.8 x 3.5 cm with 6,280 triangles and 2K PBR textures. While the Toolbelt in the catalog carries pouches and tools, this is a plain dress belt for wardrobes, dressers and fashion scenes.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.04 m = 4 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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