Platform Grass Block
10,681 triangles GLB 789 KB
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Platformer grid block of turquoise see-through glass in a cream rounded frame, 2 by 2 by 1 m, the glass is its own part to fade out and back in.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 8,092 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Now you see it, now you fall. The vanishing glass block 3d model takes up one full cell, 2 m square and 1 m tall, inside a cream edge frame whose edges and inner corners are softly rounded. The frame top is exactly flat at 1.0 m and serves as the walking edge. Inside sits a turquoise tinted, see-through glass body with white glint stripes on every side. It is the separate object vanishing-glass-block_crystal_core, uses an alpha blended material that is left unbaked, and its top lies 1.2 cm below the frame. Fade its alpha or hide it to make the block vanish, then bring it back on a timer. The outer faces match the grid box exactly, so it slots between grass and stone blocks. The model has 8,092 triangles with 2K PBR textures. The Ice Block of the terrain kit is natural ice, this Cozy Platformer Kit block is a timed game mechanic.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.00 m = 100 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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