Bicolor Sphynx Cat
593,712 triangles GLB 22 MB
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Realistic hairless Sphynx cat with pale rose skin, green eyes, huge ears, deep skin folds and a thin tail with a curled tip. Modeled at real size.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 579,774 triangles and 4K textures and light version with 289,886 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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No fur to hide behind: this Sphynx cat shows every fold of its skin. It stands square on all four legs with the head turned slightly to the side, as if something just caught its attention. The pale rose skin carries fine wrinkles across the forehead, neck and shoulders, the tall bat-like ears have soft pink insides, and the green eyes with slit pupils sit under a furrowed brow. Toes, paw pads and the dotted whisker pads are modeled in detail, and the thin tail ends in a small curl. The cat measures 0.50 m from nose to tail and 0.36 m to the ear tips, with 579,774 triangles and 4K PBR textures. Downloads come as GLB, FBX, BLEND, USDZ and OBJ, plus a lighter GLB and FBX with 289,886 triangles for real-time use. Tip: a soft rim light from behind makes the wrinkles read best.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.36 m = 36 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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