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5,070 triangles GLB 513 KB
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12 inch vinyl record half pulled out of a plain peach cardboard sleeve, with fine grooves, three track gaps, a mint label and a disc that slides and spins.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 8,624 triangles and 2K textures. It includes 1 movable part as a separate object.
CC0: no login, no attribution CC0 1.0
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Crate digging, record fairs and the first spin at home all start with an LP like this. This vinyl record 3d model lies flat: a plain peach cardboard sleeve of 31.4 cm, open on the right, carries a simple print of a cream and a coral circle without any lettering. Half pulled out of it sits the dark 30 cm record with fine baked grooves, three visible gaps between tracks and a slightly raised rim. In the centre is a mint label with a cream ring and a real spindle hole. The disc is its own object with the origin in its centre, so it can slide 21 cm back into the sleeve or spin around its axis on a platter. In the Cozy Electronics Kit it is the medium for the Turntable, while the CD and the Cassette Tape cover later formats. 52 x 31.4 cm and only about 5 mm high, 8,624 triangles.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.01 m = 1 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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