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5,070 triangles GLB 513 KB
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Mint and cream VR headset with a thick face cushion, two glossy lenses, a green status light and a soft dark head strap: a friendly, brand-free tech prop.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 11,928 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A virtual reality headset shaped like a soft, rounded brick. The front visor is mint green with small sensor dots in the corners and sits on a cream shell. Behind it, a thick cream face cushion with a nose cut-out frames a dark inner plate holding two glossy lenses, which form their own glass object. A soft dark head strap loops around the back, and its padded neck piece rests on the table, so the headset stands upright on its lower edge as if just taken off. A small green status light glows on the shell. The shell stays free of text and branding. It is part of the Cozy Electronics Kit and fits a gamer room, an arcade or a futuristic lab. Tip: place it on a character's head during a transition to a virtual world, then fade in a stylized environment.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.11 m = 11 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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