Gumball Machine
14,888 triangles GLB 1.2 MB
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Three glazed cake pops on white paper sticks in a lavender stand: pink with sprinkles and a satin bow, chocolate with white zigzags, mint with dots.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 8,544 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Bite sized cake on a stick, ready for the dessert table. Three round cake balls of 3.7 cm sit on white paper sticks that lean slightly outward from a domed lavender stand. Each pop has its own coating: glossy pink with colorful sprinkles and a cherry satin bow on the stick, chocolate with a white zigzag drizzle across the top, and pale mint with small white dots. A thin collar of glaze holds every ball on its stick, just like the real treat. The group is 10.8 x 9.2 x 16 cm tall and made of 8,544 triangles with baked 2K PBR textures. Place several stands on a buffet, use a single pop as a pickup by hiding the others in your editor, or line them up in a bakery window next to the muffin.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.16 m = 16 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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