Gumball Machine
14,888 triangles GLB 1.2 MB
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Glossy cherry red candy apple on a round wooden stick with a mint satin bow, standing in a flat wavy puddle of glaze that pooled at its base.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 8,348 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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The star of every fairground stall. A plump apple with five soft cheeks and a deep dimple on top is dipped in a thick cherry red sugar glaze that shines like glass. A round wooden stick sits firmly in the top, and a small mint satin bow is tied around it just above the fruit. As the glaze dripped off, it ran down into a soft foot and spread into a flat, wavy puddle on the table, which gives the apple a stable stand and that freshly dipped look. Glaze, puddle and foot share one glossy material, so highlights flow across the whole shape. The candy apple measures 9.9 x 9.8 x 18.8 cm and uses 8,348 triangles with baked 2K PBR textures. For the plain fruit without glaze, there is the separate stylized apple model.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.19 m = 19 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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