Bread Loaf
9,906 triangles GLB 883 KB
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Stylized pepperoni pizza cut into slices, with olives, basil and one slice pulled out. A tasty food prop for cooking games, restaurants and kitchen scenes.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 11,536 triangles and 2K textures. It includes 1 movable part as a separate object.
CC0: no login, no attribution CC0 1.0
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A round pizza with a puffy golden crust dusted with flour sits flat and ready to serve. The top is covered in yellow melted cheese, red salami rounds, black olive rings and small basil leaves, and cut lines divide it into even slices. One slice is a separate object pulled slightly out of the circle, and at its cut edges you can see the layers of dough, tomato sauce and cheese. That makes it easy to animate a player grabbing a piece, or to push the slice back to close the gap for a whole pizza. Its modest footprint suits cooking and restaurant games, food-truck sims and cozy kitchen scenes running in real time. Tip: set it on a table or serving tray with other dishes from the Cozy Kitchen & Food Kit for a full pizzeria counter.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.03 m = 3 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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