Armchair
12,464 triangles GLB 626 KB
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Oval meeting table for six to eight people with a honey wood top, two waisted sage pedestals and a central cable port, sized 2.40 x 1.10 m for boardrooms.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 10,644 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A long oval conference table built for meetings of six to eight people. Its 2.40 x 1.10 m top has a soft super ellipse outline in honey wood, and instead of four legs it stands on two waisted sage columns with oval foot plates, which leaves plenty of room for chairs all around. In the middle sits a charcoal cable port with a closed sage lid, a small touch that tells players this is a working room. The table is one baked mesh of 10,644 triangles with 2K PBR textures, so it drops into a scene without any setup. Ring it with conference chairs for a boardroom, use it as the planning table of a heist crew, or set it up as the big family table in a cozy life sim. A whiteboard at the short end completes the meeting room.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.75 m = 75 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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