Fireplace
11,716 triangles GLB 741 KB
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Woven area rug, 2.00 x 1.40 m, with a coral border, butter zigzag triangles, a blue and cream diamond medallion and fringes at both ends.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 10,776 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A cheerful rug that ties a room together. On a linen coloured ground lies a wide coral border, followed by a ring of small butter triangles and a slim sage band. In the centre, a sky blue diamond medallion frames a cream diamond and a butter circle, and lavender dots and small diamonds fill the corners of the field. All pattern parts are separate colour zones with crisp edges, not blurry texture paint. Soft fringes run along both short ends. The rug is 2.00 x 1.40 m, 2.15 m with fringes, and only about one centimetre thick, so characters can walk over it without stepping up. Pattern pieces and fringes add up to 10,776 triangles with baked 2K PBR textures. Lay it under the coffee table, in front of the fireplace or beside a bed.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.01 m = 1 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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