Free Santa Hat 3D Model

santa-hat.glb
Red knitted Christmas hat with a white plush brim and a white pompom on its folded tip
Santa Hat 3D model (Lightweight, CC0)

Berry red knitted Christmas hat with a thick white plush brim and a soft tip that folds to the side and ends in a fluffy white pompom.

Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 4,528 triangles and 2K textures.

Download

$0 · CC0
Format
Download GLB 659 KB

CC0: no login, no attribution CC0 1.0

Work with this model

The tools run in your browser and load the web preview of this model. For the full quality files, use the downloads above.

Technical details

Quality tier
Lightweight Stylized, 2K or palette textures, game-ready
Triangles
4,528
Textures
2K (2,048 px) Base ColorRoughnessMetallicNormal
Dimensions
0.32 × 0.25 × 0.27 m (W × D × H)
Published
Category
Props & Items

Size comparison

Santa Hat: 0.32 m wide and 0.27 m tall, next to a 1.80 m person1.80 m0.27 m0.32 m
Santa Hatperson 1.80 mBounding box to scale, next to a 1.80 m person.

About this model

A Santa hat 3D model in the cozy style of the kit. The hat is made of berry red knit with a fine stitch pattern baked into the texture and sits upright on its thick, slightly wavy plush brim in snow white. Its soft body narrows into a long tip that folds over towards one side, with gentle creases at the bend, and ends in a fluffy white pompom that hangs down beside the brim. A cream lining closes the opening at the bottom, so the hat also looks finished from below. It works as a festive prop on a shelf, a pickup item or a costume accessory, and it is just the hat without any character. The hat measures about 35 cm from brim to pompom, the model is 0.32 x 0.25 x 0.27 m, a single object with 4,528 triangles and 2K PBR textures.

Good for

  • Costume accessory or wearable pickup
  • Festive prop on a shelf or chair
  • Holiday shop item
  • Christmas party scene

Tags

Engine import notes

Unity GLB · FBX

Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.

Unreal Engine FBX

Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.27 m = 27 cm).

Godot 4 GLB · FBX

Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).

Blender BLEND · GLB

Open the .blend directly, or import the GLB via File › Import › glTF 2.0.

Use it in: UnityUnrealGodotBlender

Kit

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