Dome Tent
22,956 triangles GLB 1.6 MB
The 3D preview could not be loaded.
The inspector shows the compressed web preview. Downloads contain the full-resolution textures.
Coral quilted mummy sleeping bag, 2 m long, with drawcord hood, side zip opened halfway and the top folded back to show a cream lining.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 12,944 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
The tools run in your browser and load the web preview of this model. For the full quality files, use the downloads above.
Ready for a night under the stars, this sleeping bag 3D model lies flat in a classic mummy cut. The coral shell is quilted in puffy chambers that narrow from wide shoulders to a slim foot box. At the head end a raised hood frames an oval opening with a padded drawcord and two mustard cord locks. The side zip is undone up to the middle and the top layer is folded back diagonally, so the cream lining shows twice: in the open part and on the turned corner, where the mirrored stitch lines make the fold easy to read. A dark zip tape with a metal slider runs along the lower half. The bag is one static mesh, ideal for tents, cots or the floor of a cabin. It measures about 200 x 78 x 22 cm and has 12,944 triangles with 2K PBR textures.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.22 m = 22 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
Kit
22,956 triangles GLB 1.6 MB
14,428 triangles GLB 1.5 MB
7,776 triangles GLB 697 KB
14,840 triangles GLB 1.2 MB
14,960 triangles GLB 1.1 MB
10,880 triangles GLB 832 KB
7,744 triangles GLB 596 KB
14,904 triangles GLB 1.2 MB
Explore