Adjustable Wrench
9,536 triangles GLB 1.0 MB
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Green bench vise on a swivel base with serrated steel jaws and a tommy bar. The sliding jaw and spindle are separate objects, so the vise can open.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 8,678 triangles and 2K textures. It includes 2 movable parts as separate objects.
CC0: no login, no attribution CC0 1.0
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A sturdy workshop vise with a green painted cast body that sits on a dark steel base plate. The base has two mounting lugs with real bolt holes and a swivel turntable with two clamping levers, and a small steel anvil area sits behind the fixed jaw. Serrated steel inserts with screws line both jaws. For interactive workbenches, the sliding jaw with its guide bar and the spindle with its tommy bar are separate objects with their origins on the spindle axis at the front. Slide the jaw forward to open it and spin the spindle along with it for a convincing clamping motion. Bolt it to the edge of the workbench from the Cozy Tools & Workshop Kit, or use it as a puzzle element that must grip an object to progress.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.16 m = 16 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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