Adjustable Wrench
9,536 triangles GLB 1.0 MB
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Steel 150 mm vernier caliper with outside and inside jaws, a slider with vernier window, thumb roller, brass lock screw and a depth rod.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 6,960 triangles and 2K textures. It includes 1 movable part as a separate object.
CC0: no login, no attribution CC0 1.0
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Precision measuring for the workshop desk. This vernier caliper 3D model shows a classic 150 mm steel caliper lying flat, opened by 40 mm. The beam carries millimetre marks along its lower edge and inch marks along the upper edge, all as raised lines with no numbers, so it stays free of text in any language. The slider holds the moving jaws, a window with the vernier marks, a knurled thumb roller and a brass lock screw, and it pulls the depth rod out of a groove at the back. As a separate object it slides along the beam for a measuring animation. Next to the Tape Measure and the Spirit Level it adds a small precision instrument to the Cozy Tools & Workshop Kit. Bounding box 0.28 x 0.08 x 0.01 m, 6,960 triangles, PBR texture set baked at 2K.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.01 m = 1 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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