Abacus
11,712 triangles GLB 1,000 KB
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Red wooden toy roadster with round mudguards, beech bumpers, yellow headlights, a peg driver and four wheels that roll: a charming retro toy prop.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 11,152 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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This little roadster is painted a warm red and shaped with soft, rounded curves: a long bonnet with yellow headlights, an open seat and a domed tail. Curved mudguards flow into running boards, beech bumpers protect the front and back, and a white star is inlaid on each door. At the wheel sits a simple peg driver with a yellow cap, exactly the kind of figure found in classic wooden toy sets. The four wheels are separate objects with their pivots on the axles, so they can roll as you push the car across a floor, a table or a race track made of books. The size is that of a real toy, which works well for tiny-world games where the player is small and the car becomes a vehicle. Park it next to the wooden train and toy rocket for a busy playroom shelf.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.09 m = 9 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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