Modern Car Interior
38,096 triangles GLB 5.6 MB
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1950s style car cabin as an open cutaway with a mint painted steel dashboard, a big thin steering wheel with horn ring, chrome trim and cream bench seats.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 36,196 triangles and 4K textures and light version with 19,218 triangles.
CC0: no login, no attribution CC0 1.0
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A charming vintage car interior 3D model in the spirit of the 1950s. The low rounded body tub is painted mint and wrapped by a chrome trim strip, while a chrome frame holds the light blue windshield. The steel dashboard shares the body color and carries a chrome strip, a padded crash rail, two round gauges with cream faces, a radio grille with chrome push buttons and pull knobs. A large, slim cream wheel with a chrome horn ring and wire spokes sits in front of a full width front bench. Front and rear benches combine cream leather with sewn pleats and mint bolsters. Door panels show painted steel, cream inserts, chrome handles and window cranks. Three pedals, carpet, sun visors and a mirror finish the scene. The big wheel can rotate because its pivot lies in the chrome hub. It measures 180 x 318 x 138 cm and has 36,196 triangles. The classic car shows a matching exterior.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.38 m = 138 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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