Modern Car Interior
38,096 triangles GLB 5.6 MB
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Automatic gear selector with a cognac leather knob, cream stitching and a coral release button on a grey console trim with a glowing position dot.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 5,140 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A friendly automatic gear selector for car interiors, cockpit scenes and driving games. The pear shaped knob is wrapped in cognac leather with two rows of cream stitching, a chrome cap on top and a coral release button on the left side. A dark shaft with a chrome ring rises from a sliding cover in the gate. Next to the gate sit four position dots instead of letters, and the front one glows mint to show park. The console trim is soft grey plastic with a chrome rim. In this automatic gear selector 3D model the lever is its own node named automatic-gear-selector_lever with the origin on the pivot, so it tilts around X through the positions. The piece measures 11 x 21 x 25 cm and uses 5,140 triangles. For a manual stick shift see the gear shift of this kit.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.25 m = 25 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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