Bay Horse
731,120 triangles GLB 24 MB
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Black-faced sheep with a dense coat of curly cream wool, drooping ears and slender dark legs: a detailed, realistic farm animal for renders and close-ups.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 800,000 triangles and 4K textures and light version with 400,000 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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This sheep belongs to a black-faced breed: the head, ears and legs are a smooth, dark charcoal, while the body disappears under a thick fleece of cream-white wool that falls in heavy, rope-like curls. It stands calmly on all four legs and gazes at the viewer with amber eyes, a tuft of lighter wool sitting on top of the head like a small cap. The contrast between the soft, sculpted wool locks and the sleek dark face gives the model a strong graphic presence. The wool detail rewards close camera work in farm and countryside cinematics, wool and textile product renders and pastoral illustrations, and the mesh works as a base for your own LODs. Tip: warm afternoon side light makes the wool curls cast tiny shadows and look truly fluffy.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.93 m = 93 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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