Child
799,999 triangles GLB 27 MB
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Toddler with curly brown hair and big brown eyes in a sage cable-knit romper with wooden buttons and coral striped cuffs, barefoot. Rigged too.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 799,999 triangles and 4K textures, light version with 399,998 triangles and rigged version with walk and run animations.
CC0: no login, no attribution CC0 1.0
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This baby 3D model shows a toddler of roughly two years who has just learned to stand. At 0.85 m the proportions are true to that age, with a large head, round cheeks, short arms and sturdy little legs, and the pose is a gentle A-pose with soft open hands. Curly brown hair frames big brown eyes and a small, happy smile. The one piece romper is knitted in sage green with cable patterns down the front and back, finished with a cream collar, a cream button placket with four wooden buttons and striped cuffs in coral and cream at wrists and ankles. Ten tiny toes peek out from the bare feet. As a toddler 3D model it suits family homes, daycare rooms, playgrounds and nursery scenes. The package adds a skinned version that toddles and runs. Tip: soft window light keeps the knit cozy.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.85 m = 85 cm).
Rigged version: import the rigged FBX as a Skeletal Mesh. The walk and run takes come in as animation sequences.
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Rigged version: the rigged GLB imports with its skeleton, and the walk and run takes land in an AnimationPlayer.
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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