Samurai
800,000 triangles GLB 29 MB
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Modern infantry soldier in digital camouflage with a combat helmet, plate carrier with pouches, knee pads and gloves. Detailed and also rigged.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 800,000 triangles and 4K textures, light version with 400,000 triangles and rigged version with walk and run animations.
CC0: no login, no attribution CC0 1.0
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A more grounded, realistic take on the modern infantryman. He stands in a neutral A-pose, dressed head to toe in a grey-green digital camouflage uniform. A padded combat helmet with side rails sits on his head, and a matching plate carrier covers the torso, loaded with a row of magazine pouches, side pouches and a patch panel on the chest. Articulated knee pads, dark tactical gloves and laced tan combat boots complete the kit. Fabric pattern, webbing and straps are finely textured, which makes him a solid choice for military renders, war cinematics and close-ups, or a base for your own LODs. It is also available rigged with walk and run animations. Tip: tweak the camo texture hue to switch between woodland, desert and urban squads.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.80 m = 180 cm).
Rigged version: import the rigged FBX as a Skeletal Mesh. The walk and run takes come in as animation sequences.
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Rigged version: the rigged GLB imports with its skeleton, and the walk and run takes land in an AnimationPlayer.
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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