Bike Rack
13,092 triangles GLB 1.1 MB
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Modular dead end tile where the road stops at a rounded curb and the sidewalk wraps around the end, connecting seamlessly to straight road segments.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 6,140 triangles and 3200 px textures.
CC0: no login, no attribution CC0 1.0
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The end of the line for your street network: a road tile where the carriageway stops at a cross curb with rounded corners and the sidewalk wraps all the way around the end. Only one side is open, and it connects to the straight road segment with identical cross-section, heights, markings and texture phase. The edge lines finish where the curb starts to curve, there is no center dash, and the asphalt has its own texture in which the gutter follows the end curb and the wheel tracks slowly fade out. Use it to cap off side streets, create cul-de-sacs in suburban levels or block routes in an open world. Add it to your Urban Street Kit layout wherever a street should simply stop. Tip: place a bollard row or a planter at the end to underline the closed street.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.35 m = 35 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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