Brachiosaurus
181,914 triangles GLB 11 MB
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Stegosaurus with two staggered rows of terracotta back plates fading to cream, four ivory tail spikes and slate-green skin. Realistic paleoart at 9 m length.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 375,857 triangles and 4K textures and light version with 187,928 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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This stegosaurus 3D model recreates the famous plated plant eater of the Late Jurassic with scientific care and a striking color scheme. Two staggered rows of broad plates rise along its arched back, warm terracotta at the edges and cream toward the base. The tail ends in exactly four long ivory spikes, one pair pointing sideways and one angled backward, the arrangement known from fossils. Dusky slate-green skin with sandy streaks covers the flanks, while the belly stays pale cream. The small head with its dark horny beak is carried low, and four sturdy legs with short blunt toes hold the heavy body. From snout to spikes it is 9 m long, and the tallest plate stands almost 4 m above the ground. Fun fact: the T-Rex lived closer in time to us than to the stegosaurus.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (3.92 m = 392 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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