Stegosaurus
375,857 triangles GLB 15 MB
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Brachiosaurus with its towering neck raised high, sandy ochre skin dappled with slate-blue patches and a cream belly. Realistic paleoart, 12 m to the head.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 181,914 triangles and 4K textures and light version with 90,957 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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This brachiosaurus 3D model captures one of the tallest dinosaurs of the Late Jurassic in a calm standing pose with the neck lifted almost upright like a giraffe. The skin is a warm sandy ochre covered in a dappled pattern of slate-blue and charcoal patches that runs from the head down the neck and over the back to the tapering tail, while the throat, chest and belly stay a soft cream. The small head carries a raised bump above the nostrils and a calm amber eye. Like the real animal it stands on long front legs and shorter hind legs, each ending in a column-like foot with blunt toes. The head reaches about 12 m above the ground, and in this pose with the neck held high and the tail curved to the side the model is 13.4 m long. Tip: place it next to the stegosaurus, both roamed the same Jurassic floodplains of North America.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (12.0 m = 1,197 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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