Velociraptor
800,000 triangles GLB 30 MB
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Triceratops with a rust-red neck frill edged in cream knobs, long ivory brow horns and sage-grey pebbly skin. Realistic paleoart at full 8.5 m length.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 469,058 triangles and 4K textures and light version with 234,529 triangles. Static pose, no rig.
CC0: no login, no attribution CC0 1.0
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This triceratops 3D model shows the famous three-horned plant eater as a calm museum piece in the style of modern paleoart. The signature is the wide neck frill: a deep rust red with darker veining, lined along its rim by a row of cream bony knobs. Two long ivory brow horns curve forward above the eyes, a short horn sits on the nose and a hooked dark beak closes the snout. The body is covered in sage-grey pebbly skin that turns cream on the belly, and a short crest of stiff rust bristles runs along the tip of the tail. The animal walks forward on four sturdy legs with blunt hoof-like toes, its head slightly lowered. At 8.5 m from beak to tail tip and about 4 m tall including the frill, it matches the size of large adult fossils. Tip: pair it with the realistic T-Rex for a classic Late Cretaceous standoff.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (4.08 m = 408 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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