French Fries
8,864 triangles GLB 838 KB
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Open mint paper bag with cream polka dots and a rolled out top edge, with golden fries and a burger in gingham paper peeking out.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 11,920 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Order to go, please. This fast food bag 3d model is a tall paper bag with a flat bottom, printed in mint with big cream polka dots and no text or logo anywhere. The top edge is rolled outward into a neat cream cuff that shows the plain inside of the paper, the narrow sides fold in with soft gussets and gentle crinkles give the paper a used look. Out of the opening peek golden fries from a red carton with cream stars and the dome of a burger wrapped in red and cream gingham paper. The carton and fries continue below the rim, so a camera looking into the bag finds real contents. The bag is 30.4 cm tall including the fries, 18 cm wide and 10.6 cm deep, with 11,920 triangles and baked 2K PBR textures. The fries carton matches the French Fries of the same kit for a consistent delivery set.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.30 m = 30 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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