French Fries
8,864 triangles GLB 838 KB
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Cream cardboard tray with mint stripes holding two battered fish fillets on a pile of chips, a lemon wedge and a pleated cup of mushy peas.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 10,706 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A seaside favourite served the way it should be. The fish and chips 3d model uses a sturdy cardboard tray with slanted walls, cream with mint stripes and no print. Thirty chips lie scattered across the tray in a natural, touching pile, each with browned ends. On top rest two long fish fillets in a thick, blistered batter crust that tapers toward the tail, and a lemon wedge shows its pale rind and juicy pulp on the cut. In the corner stands a pleated paper cup of bright green mushy peas with a coarse, mashed surface. The tray scene measures 0.25 x 0.15 x 0.08 m, has 10,706 triangles and uses baked 2K PBR textures. The batter matches the onion rings and fried chicken of the same kit, so a whole chip shop counter feels consistent.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.08 m = 8 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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