Mimic Chest
17,756 triangles GLB 1.6 MB
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Glowing cluster of faceted lilac and cyan crystals growing from a mossy lilac-grey rock with loose shards: a magical light source for caves and dungeons.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 7,898 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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In a dark tunnel, this is where the eye goes first. Eight faceted crystal points in lilac and cyan burst from a soft lilac-grey rock, each one darker at its base and fading into a bright tip. Two smaller neighbor stones, a few loose shards and patches of moss settle the cluster into the ground. All crystals together form one separate, unbaked emissive mesh, so they glow even without lights in the scene and can be recolored or pulsed as a whole. That makes the cluster useful as a natural lantern along cave paths, a mining node players can harvest or a marker for a hidden passage. Scatter several at different rotations and scales to build a crystal grotto from a single asset. It fits the Cozy Fantasy Dungeon Kit perfectly, especially next to the glowing mushrooms and the rune stone.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.56 m = 56 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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