Hydrangea Bush
19,623 triangles GLB 1.5 MB
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Soft cushion moss patch in three greens with a fine bumpy relief, a small grey stone half covered in moss and a few thin spore stalks with round capsules.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 12,570 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Seven flat, softly domed cushions grow together into one organic moss patch. Each cushion belongs to one of three color zones, dark green, leaf green or sage, kept as separate parts so the transitions stay clean, and every surface carries a fine bumpy relief that catches the light like real cushion moss. A small grey stone sits among them with its top half covered by a moss cap, as if the patch has slowly crept over it. Here and there thin reddish spore stalks stick up with small round, slightly nodding capsules. The whole piece is very flat, only 0.10 m high on a footprint of 0.55 x 0.42 m, and it rests with a flat base at z = 0. It contains 12,570 triangles with 2K PBR textures. Use it on forest floors, around tree stumps, on castle ruins or along a shady creek.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.10 m = 10 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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