Anvil
11,864 triangles GLB 847 KB
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Turned walnut magic wand with grip grooves, gold pommel and star inlays, tipped with a faceted lavender crystal in a gold claw setting: a wizard's tool.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 8,768 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Every apprentice wants one, every wizard guards theirs. The slim wand is turned from warm walnut, with grooves along the grip for a steady hand and a few tiny gold stars inlaid between them. A round gold pommel closes the handle end, a gold ring marks the transition to the shaft, and at the tip a faceted lavender crystal sits in a four-claw gold setting. The wand lies flat along one axis with the crystal pointing forward, which makes it easy to attach to a character's hand bone or lay on a table. Its clean silhouette reads well in first person, and the crystal is the natural spot for a spell particle or a soft glow. Use it as a starter weapon, a craftable upgrade or a key that opens magical doors. It rests nicely on the spell book or next to the wizard hat from the Cozy Adventure Kit.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.03 m = 3 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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