Mimic Chest
17,756 triangles GLB 1.6 MB
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Lilac-grey standing stone with glowing cyan spiral, star and moon carvings and moss at its foot: a soft, stylized menhir for fantasy levels and puzzles.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 12,146 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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This menhir is a rounded, slightly tapering slab of warm lilac-grey stone, about the height of a person's chest. Down the front run three carved symbols, a spiral, a star and a crescent moon, and a circle with a dot sits on the back. The carvings are filled with a cyan glow that lives in its own unbaked mesh, so you can switch it on when the player solves a riddle or brighten it at night. Soft moss cushions grow on the top edge and around the base, together with a few small stones. The shapes stay deliberately abstract, there are no letters or real runes. It fits a forest shrine as well as the entrance of a crypt, and several stones set in a ring make a small stone circle for a quest marker.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.19 m = 119 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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