Armchair
12,464 triangles GLB 626 KB
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Desktop stapler with a sky blue domed cover over a white staple channel on a charcoal base, its upper arm hinged as a separate part that lifts open.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 4,420 triangles and 2K textures. It includes 1 movable part as a separate object.
CC0: no login, no attribution CC0 1.0
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A compact desktop stapler, about 16.6 cm long and 5.6 cm high, with clean rounded shapes. The charcoal base carries a white steel anvil plate with two crimp grooves and a rear hinge block with a visible axle pin. On top sits the upper arm, a sky blue domed cover over the white steel staple channel. This arm is a separate object with its pivot on the hinge axis, so a negative rotation around local X lifts the nose by up to about 35 degrees for a stapling or refill animation. The stapler is light at 4,420 triangles with 2K PBR textures, a good fit for first person office games where players pick things up. It also works as a throwable item, a desk detail in close ups or an inventory icon render. Set it next to the document tray for a busy workplace.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.05 m = 5 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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