Alien
384,634 triangles GLB 13 MB
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Friendly humanoid robot in glossy white and bronze with a black visor and glowing cyan eyes. Also available rigged with walk and run for sci-fi projects.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. High Detail with 800,000 triangles and 4K textures, light version with 399,999 triangles and rigged version with walk and run animations.
CC0: no login, no attribution CC0 1.0
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This humanoid robot looks more like a helpful companion than a war machine. Its body is made of smooth, glossy white shell panels with bronze accents on the shoulders, elbows, knees and feet, connected by dark mechanical joints. The rounded head carries a black visor with two glowing cyan eyes, ear pods on both sides and a thin antenna, while a round bronze port marks the center of the chest. It stands in a relaxed A-pose with open, articulated hands. The crisp panel lines hold up in product-style close-ups and trailers, and you can bake lighter LODs from the mesh for interactive use. The model is also available rigged with walk and run animations, ready to patrol a space station or follow the player as a sidekick. Tip: animate the eye glow with an emissive pulse to signal speech or scanning.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.50 m = 150 cm).
Rigged version: import the rigged FBX as a Skeletal Mesh. The walk and run takes come in as animation sequences.
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Rigged version: the rigged GLB imports with its skeleton, and the walk and run takes land in an AnimationPlayer.
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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