American Football
11,272 triangles GLB 710 KB
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Glossy lavender bowling ball with a soft sky blue marble swirl and three drilled finger holes: a regulation-size prop for alleys and arcade games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 11,852 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A bowling ball with a glossy lavender shell and a gentle sky blue marble swirl flowing across it. Three grip holes are drilled into the surface, two for the fingers and one for the thumb, each with rounded rims and dark inner walls so they read clearly from a distance. The shine and smooth curvature make it a nice test for reflections, and the size matches a real regulation ball. It rests on the ground, plain and unbranded. Roll it down a lane in a bowling minigame, line up a few on a ball return rack or use it as a heavy physics object that knocks things over in a puzzle game. For a rolling animation, rotate it around its own center and match the speed to the distance traveled.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.22 m = 22 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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