American Football
11,272 triangles GLB 710 KB
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White leather baseball with a figure-eight seam and raised coral V stitches modeled in real geometry: a small, crisp ball prop for sports scenes.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 13,108 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A regulation-size baseball made of smooth white leather. The classic figure-eight seam runs around the ball as a soft groove, and the coral V stitches are modeled as raised geometry rather than painted on, so they catch light and cast tiny shadows even in simple lighting. There is no logo or text, just the iconic pattern that makes the ball recognizable at a glance. It rests on the ground, ready for a pitch animation, a pickup item or a collectible on a shelf. Because it is small, give it a slight scale boost in top-down games, or pair it with a trail effect when thrown so players can follow its path. It looks natural next to the bat and glove from the same sports collection.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.08 m = 8 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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