Adjustable Wrench
9,536 triangles GLB 1.0 MB
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Splitting axe with a red wedge-shaped head, bright cutting edge and a curved hickory handle with overstrike guard: a stylized woodcutting tool for games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 9,776 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Built for splitting logs rather than for battle. The heavy wedge-shaped head is painted red, with a freshly ground steel edge that curves slightly outwards and a flat poll on the back for driving wedges. A dark rubber overstrike guard protects the handle right below the head. The light hickory handle has an oval cross section, a gentle curve and a swelled knob at the end, and at the top you can see the steel wedge in the eye. The axe lies flat on the cheek of its head, so it rests convincingly on a chopping block or next to a woodpile. In a survival or farming game it makes an obvious tool for gathering firewood. It completes the outdoor side of the Cozy Tools & Workshop Kit. Tip: combine the swing with a split log mesh and a few wood chips for a satisfying chop.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.05 m = 5 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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