Abacus
11,712 triangles GLB 1,000 KB
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Sitting teddy bear with soft plush fur, button eyes, a stitched smile and a blue bow tie: a sweet prop for kids' rooms, toy shops and cozy games.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 10,448 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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A classic sitting teddy with its legs stretched forward and arms resting at its sides. The body is a warm caramel brown, with lighter cream patches on the muzzle, tummy, inner ears and paw pads. Shiny black button eyes, a dark stitched nose and a small stitched mouth give it a gentle expression, and a light blue bow tie sits under the chin. Instead of loose hair cards, the plush look comes from a fine fur pattern baked into the normal map, which keeps the silhouette clean and the model light enough for real-time scenes. It is a single object, so it drops easily onto beds, shelves or shop counters. From the Cozy Kids Room & Toys Kit, it suits life sims, bedtime stories, eerie nursery scenes and gift shops. Tip: give each bear a tiny random rotation when you line several up on a shelf.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.32 m = 32 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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