Abacus
11,712 triangles GLB 1,000 KB
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Retro wind-up tin toy robot in pastel blue with a smiling face, antenna, chest dials, wooden arms, red shoes and a turning wind-up key on its back.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 10,506 triangles and 2K textures. It includes 1 movable part as a separate object.
CC0: no login, no attribution CC0 1.0
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This little robot looks like it walked straight out of a vintage toy shop. Its body and head are lacquered pastel blue tin, with a white face plate showing button eyes in brass rings and a friendly smile, red ear knobs on both sides and an antenna tipped with a red ball. The white chest plate holds a red and a yellow dial and a small heart, the arms are turned beech ending in yellow claws, and chunky red shoes keep it standing. On its back sits the wind-up key, modelled as its own little part that rotates on the key axis, so you can turn it while the robot waddles forward. That makes it a lovely toy for a playroom, a charming sidekick in a tiny-world adventure or a retro detail on a collector's shelf. Pair it with the toy rocket for a small space-themed corner.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (0.25 m = 25 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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