Convertible
18,325 triangles GLB 1.1 MB
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Sky blue rally hatchback with a white roof and wing, blank start number panels, four extra lamps, fender flares, mud flaps and gravel tires.
Free under CC0 for personal and commercial use, no attribution. Download without login as GLB, FBX, BLEND, USDZ or OBJ. Lightweight with 19,726 triangles and 2K textures.
CC0: no login, no attribution CC0 1.0
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Built for gravel stages, this rally car 3d model is a compact hatchback with raised ground clearance and a proper livery. The sky blue body has a white roof, a coral side stripe and white start number panels on both front doors that stay blank, so you can add your own numbers. Dark fender flares cover the wheel arches, coral mud flaps hang behind every wheel and a big white rear wing stands on two mounts. Up front a light bar with four round auxiliary lamps sits on the bumper, and a roof scoop feeds the cabin. Through the windows you see two bucket seats and a coral roll cage. The white rims wear a chunky gravel tread texture. It differs from the everyday Hatchback through its wing, flares and lights. The car is 4.39 m long and 1.69 m high including the wing, with 19,726 triangles, 2K PBR textures and four separate wheels.
Import the GLB with the glTFast package or use the FBX. 1 m in the file = 1 Unity unit.
Use the FBX. The model is built in metres. Unreal works in centimetres and converts on import, so it arrives at real size (1.69 m = 169 cm).
Drag the GLB into the FileSystem dock. Godot 4 imports it directly, with materials. The FBX works too (Godot 4.3+ imports it natively).
Open the .blend directly, or import the GLB via File › Import › glTF 2.0.
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